Competition - The Global Games Jam 2012!!
The Global Games Jam took place in January for a solid 48 hours, at Staffordshire University, as well as all around the world at the same time.
We formed groups of 5 or 6 and worked solidly for those 48 hours on a game ( resulting in a lot of Relentless and junk food ). Each group had a variation of : a concept artist ( me ) a 3D modeller, an audio guy and some programmers or scripters. It was a fantastic weekend and I will definitely being doing it next year. All the games had to be based on the concept of a snake eating it’s tail, a symbol of eternity or rebirth. We chose to take it more literally, and created a multiplayer racing game, made for 4 players, two driving and two shooting. The track was Aztec themed and the end result was very impressive ( If I do say so myself )
Our video, link below, shows a lap of the track we created and then the fighting mechanics. We didn’t have enough time to animate the snakes to a suitable level, so we left them looking like blow up snakes. We used the Unreal engine with a cell shading effect to create the look you can see in the video.
Trailer for the Jam: http://vimeo.com/34729381
Our Video: http://www.youtube.com/watch?v=_XKIPAZstnw